Technically, any external audio file of a supported format, stored locally on your device, can be used instead for the latter. So, you could further experiment with recordings of speech, different sounds, natural or synthetic noises, whatever you have in your audio collection.
The method behind every example is fairly simple. It begins normally, with no spectral changes. After several seconds, the octave or 1/3-octave graphic equalizer (EQ) which boosts or cuts the amplitude of one or two frequency bands, is switched on automatically. After some more seconds, the EQ is switched off again, and the sound is returned to its normal (non-equalized) state.
Note: The default proportion of equalized part length versus sum length of non-equalized ones is hard-coded at 40/60 per cent. Therefore, if we have 10 seconds length example, this would be: 3sec EQ Off, 4sec EQ On and 3sec EQ Off respectively. It used to be hard-coded, but in the version 0.1.7 the option to adjust this setting as well as some other audio processing parameters has been introduced. See details here.
Regardless of the audio source material and the EQ settings, the recommended approach remains the same.
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EarQuiz Help ear training on equalization learning frequencies